← Back to Game Last Updated: August 2026

Privacy Policy

1. Privacy-First Principles

MazeToMaze ("we", "our", or "us") is built around a privacy-first, account-free architecture. You do not need to create an account, log in, or provide personal credentials to play the game. We never sell your personal information or track you across third-party websites.

The game itself runs entirely on your device and plays fully without any server. A small amount of server infrastructure exists for one purpose only — sharing mazes with other people — and everything it stores is described in section 3. Nothing you do alone on your device is sent anywhere.

2. Local Game Data

All core gameplay data is processed locally in your browser or native device environment:

3. Shared Mazes You Send (Public by Design)

When you create a share link, the game also stores a copy of that maze so the link can be short, previewable, and countable. Anything stored this way is public to anyone holding the link. There are no accounts and no sign-in; the unguessable link itself is the only key. Specifically:

We deliberately do not store anything that links you across mazes. Your device keeps a private random token in localStorage that never leaves your device; what gets published with a score is only a one-way hash of that token combined with the specific maze id. The same device posting to two different mazes produces two unrelated values, so your activity cannot be correlated from one board to another. We do not store your email, IP address, or any account identifier alongside a maze or a score.

Because there are no accounts, a published maze, board row, or preview image cannot be edited or withdrawn from within the game. If you want something removed, contact us using the details at the end of this policy.

4. Email Collection (Newsletter & Feedback)

We only collect an email address when you choose to give us one — by subscribing to product updates via our email notification form, or by optionally including your email when you send feedback:

5. Analytics Telemetry & Events

We use privacy-conscious Google Analytics 4 / Firebase Analytics to monitor aggregate performance and game stability, and to understand how many players are new versus returning. Analytics only runs after you opt in:

6. Native iOS Application & Push Notifications

If you use our native iOS app via Capacitor:

7. Children's Privacy

MazeToMaze does not knowingly collect personal information from children under 13. If you believe a child has provided us with personal information, please contact us for prompt removal.

8. Contact Information

For questions or privacy inquiries, contact us at hello@mazetomaze.com.